1 of 11 presets carry at least one objective fault.
Warning
Boogie
reverb0
reverb tails darker than the dry sound (3720 vs 8000 Hz)
The wet path is high-cut below the dry path, so the tail of every sustained note is duller than the note itself — heard as high notes 'not ringing right' as they decay.
FixRaise the reverb HighCut to at least 8000, or accept knowingly for deliberately dark ambience.
Warning
Dual Amp Lead
reverb0
reverb tails darker than the dry sound (4300 vs 9000 Hz)
The wet path is high-cut below the dry path, so the tail of every sustained note is duller than the note itself — heard as high notes 'not ringing right' as they decay.
FixRaise the reverb HighCut to at least 9000, or accept knowingly for deliberately dark ambience.
Warning
Texas Lead
cab0/cab1
parallel cab paths are unbalanced (Level 4.0 dB apart)
Two IRs summing in parallel must agree on level and band-limiting or one path dominates and the blend smears instead of tightening. Different IR models and moderate high-cut differences are fine — level and low-cut are not.
FixMatch cab Level and low cut across the pair; keep the different cab models.
Warning
Two-Amp Blues
reverb1
reverb tails darker than the dry sound (3720 vs 8000 Hz)
The wet path is high-cut below the dry path, so the tail of every sustained note is duller than the note itself — heard as high notes 'not ringing right' as they decay.
FixRaise the reverb HighCut to at least 8000, or accept knowingly for deliberately dark ambience.
Review
Boogie
blocks
3 block(s) never engaged in any snapshot: dist0 (DistScream808), mod0 (FlangerHarmonicFlanger), delay0 (DelaySimpleDelay)
These blocks are loaded (costing DSP) but no snapshot ever turns them on. Either free ammunition — a ready-made lead boost or split-coil compensator — or dead weight.
FixAssign to a footswitch/snapshot, or delete to free DSP.
Review
Dual Amp Lead
snapshots
snapshots unused (7 identical)
All duplicated snapshots carry default names and identical state — this preset simply doesn't use snapshots. Fine if intentional; a missed live-switching feature if not.
Review
Dual Amp Lead
blocks
2 block(s) never engaged in any snapshot: filter0 (WahUKWah846), mod0 (RotaryVibeRotary)
These blocks are loaded (costing DSP) but no snapshot ever turns them on. Either free ammunition — a ready-made lead boost or split-coil compensator — or dead weight.
FixAssign to a footswitch/snapshot, or delete to free DSP.
Review
Jump Blues
snapshots
snapshots unused (8 identical)
All duplicated snapshots carry default names and identical state — this preset simply doesn't use snapshots. Fine if intentional; a missed live-switching feature if not.
Review
Jump Blues
pitch0
pitch block passes 74% dry signal
Mix below 100% lets the un-shifted note through alongside the shifted one — you hear both pitches at once. On an octave-down 'bass' path this is mud; as a deliberate doubling effect it may be intentional.
FixSet Mix to 1.0 unless the doubling is on purpose.
Review
Blues Lead
blocks
3 block(s) never engaged in any snapshot: dist0 (DistScream808), filter0 (WahWeeper), delay0 (DelaySimpleDelay)
These blocks are loaded (costing DSP) but no snapshot ever turns them on. Either free ammunition — a ready-made lead boost or split-coil compensator — or dead weight.
FixAssign to a footswitch/snapshot, or delete to free DSP.
Review
Singing Lead
blocks
2 block(s) never engaged in any snapshot: mod0 (FlangerGrayFlanger), filter0 (WahWeeper)
These blocks are loaded (costing DSP) but no snapshot ever turns them on. Either free ammunition — a ready-made lead boost or split-coil compensator — or dead weight.
FixAssign to a footswitch/snapshot, or delete to free DSP.
Review
Singing Lead
delay0 before amp0
delay runs into a driven amp (Drive 0.66)
delay0 is upstream of amp0, so its repeats and tails get distorted along with the note and pile up on each other. In front of a clean amp that is a classic sound; in front of a driven one it usually reads as mush.
FixMove delay0 after amp0 and its cab, unless the smear is the point.
Review
Doubled Rhythm
snapshots
snapshots unused (8 identical)
All duplicated snapshots carry default names and identical state — this preset simply doesn't use snapshots. Fine if intentional; a missed live-switching feature if not.
Review
Slow Blues
blocks
5 block(s) never engaged in any snapshot: dist0 (DistScream808), comp0 (GateNoiseGate), reverb0 (ReverbTile), delay0 (DelayTransistorTape), mod0 (TremoloOpticalTrem)
These blocks are loaded (costing DSP) but no snapshot ever turns them on. Either free ammunition — a ready-made lead boost or split-coil compensator — or dead weight.
FixAssign to a footswitch/snapshot, or delete to free DSP.
Review
Texas Lead
blocks
3 block(s) never engaged in any snapshot: filter0 (WahUKWah846), delay0 (DelayTransistorTape), mod0 (RotaryVibeRotary)
These blocks are loaded (costing DSP) but no snapshot ever turns them on. Either free ammunition — a ready-made lead boost or split-coil compensator — or dead weight.
FixAssign to a footswitch/snapshot, or delete to free DSP.
Review
Shuffle
blocks
2 block(s) never engaged in any snapshot: mod0 (Chorus), delay0 (DelaySimpleDelay)
These blocks are loaded (costing DSP) but no snapshot ever turns them on. Either free ammunition — a ready-made lead boost or split-coil compensator — or dead weight.
FixAssign to a footswitch/snapshot, or delete to free DSP.
Review
Tweed Grit
pitch0
pitch block passes 21% dry signal
Mix below 100% lets the un-shifted note through alongside the shifted one — you hear both pitches at once. On an octave-down 'bass' path this is mud; as a deliberate doubling effect it may be intentional.
FixSet Mix to 1.0 unless the doubling is on purpose.
Review
Tweed Grit
blocks
1 block(s) never engaged in any snapshot: reverb0 (ReverbCave)
These blocks are loaded (costing DSP) but no snapshot ever turns them on. Either free ammunition — a ready-made lead boost or split-coil compensator — or dead weight.
FixAssign to a footswitch/snapshot, or delete to free DSP.
Review
Two-Amp Blues
delay0 before amp1
delay runs into a driven amp (Drive 0.61)
delay0 is upstream of amp1, so its repeats and tails get distorted along with the note and pile up on each other. In front of a clean amp that is a classic sound; in front of a driven one it usually reads as mush.
FixMove delay0 after amp1 and its cab, unless the smear is the point.